Mercenary Veteran 5e Background :

Like a sell-sword who has fought battles for coin, you’re well acquainted with the very risking life and also limb for a chance at a share of the treasure. Now, you do look ahead for fighting foes and also reaping even greater rewards like an adventurer. Your experience makes you familiar with all of it ins and also outs of mercenary life and perhaps you would like to harrowing stories of the events on the battlefield.

May be you have served with the large outfit like the Zhentarim or the soldiers of the Mintarn or else the smaller band of the sell-swords it might be more than one too. For a collection of possibilities you can see the “Mercenaries of the North” section which is mentioned below.

Skill Proficiencies : Athletics, Persuasion

Tool Proficiencies : One type of gaming set, vehicles (land)

Languages: None

Equipment : A uniform of your company (traveler’s clothes in quality), an insignia of your rank, a gaming set of your choice, and a pouch containing the remainder of your last wages (10 gp)

Suggested Characteristics :

Mostly, you have to use the tables for mercenary veteran background traits from the Soldier background Traits, or you can try the below mentioned tables, if below tables doesn’t work then you should use the 5e soldier background tables only.

Your bond could be associated with the company which you traveled with previously, or else some of the comrades those you served with. The ideal which you have embraced largely will depend on your worldview and also your motivation for fighting.

Personality Traits :

D8Options For Personality Traits
1I like to show off, particularly if there's a chance to get a job offer in it.
2I am always gregarious and cheerful, no matter the situation, as long as I am paid well.
3To me, the whisper of steel and the clash of weapons is just as pleasing as any amount of gold.
4I always train because training leaves the person ready even in a moment of respite or weakness.
5I hold myself to a strict code of ideals.
6I keep my personal possessions in secret places which are known only to me.
7I would do anything to protect my weapons of arm, for I know it will protect me in return.
8I do nothing, move no finger or a blade, unless I hear the jingling sound of coins.

Flaws :

d6Options For Flaws
1I'll do anything for coin, damn the consequences.
2As much as I pretend to love fighting, I secretly hate hurting others.
3I have crippling debts that my work barely pays it off.
4I never fail at my tasks, even if I have to resort to less honourable means to complete them.
5I would send an innocent to face his death if it means I will win the fight.
6Someone powerful would do anything to have my head, so I seek to gain his or her head first.

Ideals :

d6Options For Ideal
1Golden Soul: I fight for money, and nothing else. (Neutral)
2 Great Publicity: I will be known for my deeds, sooner rather than later. (Any)
3 Power or Death: In my line of profession, the strong live and the weak starve. (Evil)
4Non-Sold Honor: I never break my promises. Never. (Lawful)
5War and Crime: Whenever chaos flourishes, so too does my work. (Chaotic)
6 Good for Sale: I am a sellsword who swings his weapon only in the name of good. (Good)

Bonds :

d6Options For Bond
1I became a mercenary to support my family, who would have probably starved in a slum somewhere if not for me.
2I fight for a lover that knows little if not nothing of me.
3I was inspired by a great hero to become a mercenary.
4I treat my valued comrades like brothers, and I will let no insult or injury fall upon them.
5I seek to protect something of great importance to me by keeping it a secret, so you better forget what you just heard.
6I never disrespect an employer, if they never disrespect me or stop giving me money.

Feature: Mercenaries of the North

The countless mercenary companies operate up and down the sword coast and throughout the north. Most of them are small-scale operations which are employ a dozen to a hundred folk those who offer security services and the hunt monsters and also the brigands or else go to war in an exchange for gold.

Some of the organizations like Zhentarim, flaming fist and also nation of mintarn have hundreds of thousands of members and also can provide private armies to those with the enough funds. Some of the few organizations those operating in the north are explained below.

The Chill: The cold and also the mysterious Lurkwood serves like the home of numerous groups of these goblinoids which have banded together into a tribe that is know as the chill. Unlike of their kind the chill will refrain from the riding people of the north and also they do maintain relatively good relations by that they can able to hire themselves out as like as warriors. Some of the few city states in the north are willing to field an army alongside with the chill. But most of those several are happy to quietly pay the chill to battle the Uthgardt, ores, trolls of the evermoors and also the other threats to civilization.

Silent Rain: Consisting solely of elves, Silent Rain is a legendary mercenary company operating out of the Evereska. Caring little about gold or about fame here the silent rain will agree only to jobs which either promote elven causes or involve destroying the ores, gnolls, like so on. The prospective employers must be leave a written word (It is in elvish) near the Evereska and also this silent rain will send a representative if it interested.

The Bloodaxes: It has been founded in the sundabar almost two hundred years ago these bloodaxes were originally outcast from their clams those for their crimes and also against to the teachings of moradin Soulforger. They have began hiring out like the mercenaries to whoever in the north would have pay them. Since the mercenary company has been broadened it’s membership to the other races, but each and every member is an exile, criminal or misfit of some sort looking for a fresh start and also a new family among the bold bloodaxes.

Feature: Mercenary Life

Basically, You do know the best mercenary life like only someone who has been experienced it can. Always you are able to recognize the mercenary companies by their emblems, you do know a little about any such company including, the reputation and also names of their commanders and also leaders, and of course who have been hired them very recently.

The taverns and festhalls can be found by you where ever mercenaries abide in any area, as long as you speak the language. You can even find the mercenary work between adventures which are sufficient to maintain the comfortable lifestyle.