Sage Background 5E In D&D

In d&d 5e sage background we have some features which are useful for every dungeons and dragons role playing player’s especially who interesting to create various types of 5e backgrounds. So from this article we’re gonna give you the access to know much more about the sage dnd specialty 5e. Let’s dive into this informative ocean.

Overview Of Sage Background

In this DnD sage background 5e you have spent so many years of learning the lore of the multiverse. You have scoured manuscripts, studied the scrolls and also listed to the greatest experts on some subjects which are interest you. In all fields of your study you are the master all because of your efforts.

Languages: Two of your choice (x2)

Skill Proficiencies: Arcana, History

Equipment: A quill, a belt pouch containing 10 gp, a small knife, a bottle of black ink, a letter from a dead colleague posing a question which you have not yet been able to answer and a set of common clothes.

D&D 5e Sage Background

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Specialty

You can choose from the options in the below mentioned table to determine the nature of your’s scholarly training otherwise you can roll a D8.

D8Speciality
1Alchemist
2Astronomer
3Discredited academic
4Librarian
5Professor
6Researcher
7Wizard’s apprentice
8Scribe

Sage Background 5e Suggested Characteristics

The 5e sage background defined by their characteristics reflect this life of study and also by their extensive studies. The dnd 5e sage background Devoted to the scholarly pursuits, a sage values knowledge highly – like sometimes in its own right and sometimes as a means towards the any other ideals.

Personality Traits

D8Options For Personality Traits
1I use polysyllabic words that convey the impression of great erudition.
2I've read every book in the world’s greatest libraries—or I like to boast that I have.
3I'm used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
4There’s nothing I like more than a good mystery.
5I’m willing to listen to every side of an argument before I make my own judgment.
6I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared . . . to me.
7I am horribly, horribly awkward in social situations.
8I’m convinced that people are always trying to steal my secrets.

Flaws

D6Options For Flaws
1I am easily distracted by the promise of information.
2Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3Unlocking an ancient mystery is worth the price of a civilization.
4I overlook obvious solutions in favor of complicated ones.
5I speak without really thinking through my words, invariably insulting others.
6I can’t keep a secret to save my life, or anyone else’s.

Ideal

D6Options For Ideal
1Knowledge: The path to power and self-improvement is through knowledge. (Neutral)
2Beauty: What is beautiful points us beyond itself toward what is true. (Good)
3Logic: Emotions must not cloud our logical thinking. (Lawful)
4No Limits: Nothing should fetter the infinite possibility inherent in all existence. (Chaotic)
5Power: Knowledge is the path to power and domination. (Evil)
6Self-Improvement: The goal of a life of study is the betterment of oneself. (Any)

Bonds

D6Options For Bond
1It is my duty to protect my students.
2I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
3I work to preserve a library, university, scriptorium, or monastery.
4My life’s work is a series of tomes related to a specific field of lore.
5I've been searching my whole life for the answer to a certain question.
6I sold my soul for knowledge. I hope to do great deeds and win it back.

Feature: Researcher

You know more oftenly like where and from whom you can able to obtain the information, that whenever you attempt to learn or recall the piece of lore, if you don’t have any idea about that specific information.

From the other learned creature or person, from any library, from the scriptorium, from the university, this information usually comes.

Here your Dungeon Master might rule the knowledge which you seek is secreted away in an almost inaccessible place or simply it can not be found.

Unearthing the deepest secrets of the multiverse able to require an adventure or even the whole campaign.

Frequently Asked Questions (FAQ’s) Of Sage 5e

Q: what exactly constitutes as “lore” when using this feature ?

  • You have to treat that d&d sage background 5e feature like if the character was a scholar who can keep in touch with all other scholars throughout the world via mail and so on.
  • They always keep on talking about their research and also trading info and thus all of them having a good idea of whatever several other people are working. But it does not mean that every one has an answer.
  • Of course they do not know where to go and where to find the information.

Note: Please share your answers through the below comment section for the following queries…Have you played someone with a sage background? Why did you choose that background and what was your backstory?…

The answers which you will give for these queries might help us to improve our blog quality in providing some more useful information about this specific background.

Conclusion:

This is all about the sage 5e, we also mentioned about the 5e gate too, if you’re interested to play the dnd game with this kit, then follow the mentioned link it will give you the best guidance.

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Artisan Tools 5e In DnD

The artisan tools 5e includes the item’s which needed to pursue a craft or trade. we are going to provide the table below and that table will show all the examples of the very deep common tools and those types of tools are providing the items which are relating to the single craft.

what actually 5e artisan tools does mean, let you add your proficiency bonus to any of the ability checks which you’ve made by using the d&d tools 5e in your craft. Each and every types of dnd 5e artisan’s tools are needed the separate proficiency.

Items Of Artisan's Tools 5EweightCost
Alchemist’s supplies8 lb.50 gp
Tinker’s tools10 lb.50 gp
Glassblower’s tools5 lb.30 gp
Jeweler’s tools2 lb.25 gp
Brewer’s supplies9 lb.20 gp
Smith’s tools8 lb.20 gp
Cartographer’s tools6 lb.15 gp
Mason’s tools8 lb.10 gp
Calligrapher's Supplies5 lb.10 gp
Painter’s supplies5 lb.10 gp
Potter’s tools3 lb.10 gp
Carpenter’s tools6 lb.8 gp
Cobbler’s tools5 lb.5 gp
Leatherworker’s tools5 lb.5 gp
Cook’s utensils8 lb.1 gp
Weaver’s tools5 lb.1 gp
Woodcarver’s tools5 lb.1 gp

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Artisan tools 5e

These artisan’s tools are helpful for most of the 5e backgrounds. You can check out them now

Frequently Asked Questions (FAQ’s)

1 Q: What 5e tools do artisans use?

saw, chisel, the hammer, paintbrush/paint, clay, ink, axes, and also drills were among the many tools. The hard rock which is known as dolerite have been used by the artisan’s for the very first time when they were creating their sculptures. They had used either this or the granite to pound the initial shape of this ancient sculpture.

2 Q: Is herbalism kit an artisan tools 5e?

No! its not an artisan too. Basically, the herbalism kit always contains various instruments like the clippers, mortar and pestle, and pouches and vials which are used by the herbalists for creating remedies and also potions. But it doesn’t mean it is the artisan tool.

3 Q: What Artisan’s do?

Ordinarily, the artisan’s are the masters of their crafts and also create products like clothes, toys, tools or furnishings. The artisan’s work with their hands only for creating unique, functional and also the decorative items (if possible) by using the traditional techniques.

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Far Traveler 5e Background In DnD

far traveler

When we want to have some different types of 5e backgrounds in our dungeons & dragons game we have many backgrounds such as criminal Background 5e,and also other popular backgrounds too at the same time we have dnd far traveler 5e background also. So in this blog we are going to discuss about this far traveler 5e. So let’s begin.

Overview Of Far Traveler 5e Background

In d&d 5e far traveler background almost all of the common people and also other folk which one might encounter along the sword coast or else on the north have one thing on the common:

  • They live out their lives without they have ever traveling more than a few miles since where they were born.
  • But you are not one of those folk. So you’re from the distant place, one is so remote which few of the common folk in the north realize which it exists and chances are also good which even if some of the people you meet that have heard of your homeland perhaps they know merely their name and most probably some of the few outrageous stories.

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  • For your own reasons only you might have come to this part of the Faerun like you may or may not choose to share.
  • To be strange and discomfiting although you would find some of these lands ways undoubtedly and also you can be sure some of the things of its people take for granted will be for you new wonders which you had never ever laid your eyes on before.
  • Almost the places any where you may go, By the same token you are the person of interest, for either good or ill which are those around you.

Skill Proficiencies: Insight, Perception

Languages: Any One Of Your Choice (Any x1)

Tool Proficiencies: Any One either Musical Instrument  or gaming set depends on your choice like something native to your homeland.

Equipment: Various equipments it has such as One set of traveler’s clothes, poorly wrought maps from your homeland that depict where you are in Faerun, any one musical instrument or gaming set you are proficient with, a pouch containing 5 gp, a small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship.

Suggested Characteristics

far traveler 5e traits are mentioned below by using the tables, so you can get them from the below tables.

Personality Traits

D6Options For Personality Traits
1I have various assumptions from those who around me concerning personal space.
2I have myself my own ideas on what is and what is not food, i find the habits of eating of those around me fascinating, confusing, or revolting.
3I have a strong code of honor or sense of propriety that others don't comprehend.
4I express affection or contempt in ways that are unfamiliar to others.
5I honor my deities through practices that are foreign to this land .
6I begin or end my day with small traditional rituals that are unfamiliar to those around me.

Flaws

D6Options For Flaw
1I am secretly (or not so secretly) convinced of the superiority of my own culture over that of this foreign land.
2I pretend not to understand the local language in order to avoid interactions I would rather not have.
3I have a weakness for the new intoxicants and other pleasures of this land.
4I don't take kindly to some actions and motivations of the people of this land, because these folk are different from me.
5I consider the adherents of other gods to be deluded innocents at best, or ignorant fools at worst.
6I have a weakness for the exotic beauty of the people of these lands.

Ideals

D6Options For Ideal
1Open. I have much to learn from the kindly folk I meet along my way. (Good)
2Reserved. As someone new to these strange lands, I am cautious and respectful in my dealings. (Lawful)
3Adventure. I'm far from home, and everything is strange and wonderful! (Chaotic)
4Cunning. Though I may not know their ways, neither do they know mine, which can be to my advantage. (Evil)
5Inquisitive. Everything is new, but I have a thirst to learn. (Neutral)
6Suspicious. I must be careful, for I have no way of telling friend from foe here. (Any)

Bond

D6Options For Bond
1So long as I have this token from my homeland, I can face any adversity in this strange land.
2The gods of my people are a comfort to me so far from home.
3I hold no greater cause than my service to my people.
4My freedom is my most precious possession. I'll never let anyone take it from me again.
5I'm fascinated by the beauty and wonder of this new land.
6Though I had no choice, I lament having to leave my loved one(s) behind. I hope to see them again one day.

Why Are You Here?

A far traveler background 5e might have set out on a journey for one of the many reasons and the departure from dnd 5e far traveler homeland could have been an involuntary or voluntary. To get determine why you are far away from the home land either roll on the table below or chose from the options which are provided. The below of the following sections discussing possible homelands including some of the suggested reasons which are appropriate for each and every location.

D6Reason
1Emissary
2Exile
3Wanderer
4Pilgrim
5Sightseer
6Fugitive

Where Are You From

Determining your home land is the most important decision while creating the d&d 5e far traveler background. To justify the use one of this specific dnd 5e backgrounds the places discussed from the below lines which are all sufficiently distant from the Sword Coast and the north.

1) The Underdark:

  • Even though your home land is physically closer to the sword coast than the remaining locations such as Zakhara, Sossal, Mulhorand, Kara-Tur, Halruaa, Evermeet.
  • The underdark is far more unnatural. In the underdark location you hail from one of the setelements and each of those which has its own strange customs and laws.
  • If you’re are a true underdark native, as an emissary of your people you might have come to the surface other wise perhaps for escaping the accusations of criminal behavior (Whether they could be warranted or not).
  • If you’re a native of one of the great subterranean settlements or cities then you’re perhaps the member of the race which do occupy the place but also you might have grown up there after being brought and captured below when you were a child.
  • But if you’re not a native  and your reasons for leaving “home” probably has something to do with getting them away from the very bad situation.

2 Zakhara:

  • As like the saying goes among which are those in Faerun who ever knows of the place, “To get to Zakhara, go south.
  • Then go south some more ” when ever you came north from your place of birth from there you followed of course an equally long route.
  • To visit the southern extremes of Faerun for trading purposes and few of them stray as far from home as you have, though it isn’t unusual for Zakharans.
  • You might be traveling to find out what wonders have to be found either out side of the deserts and sword-like mountains of your homeland or perhaps you are on a pilgrimage to understand the gods which are worshiping by the others, for that so you might better appreciate to your own deities.

3) Sossal:

  • Many have questions about sossal upon you and few have heard of your homeland.
  • The humans from the sossal seem to be crafted from snow like with an alabaster skin and with white hair and also their dress typically in white.
  • The sossal location exists far to the northeast and hard up against the endless ice to the north and also bounded on its other sides by the hundreds of miles of the Great Glacier and also the Great Ice Sea.
  • Without the convincing reason no one from your nation will make the effort for crossing such colossal barriers.
  • But you must need to seek something which is incredibly important or you must fear something which is truly terrible.

4) Mulhorand:

  • Mulhorand is an alien to someone from the sword coast, actually from the terrain to the architecture to the god-kings that who rule over these lands almost everything about this place.
  • When ever you left your desert home and then traveled to the unfamiliar climes of northern Faerun there you likely to be experienced the same sort of culture shock.
  • Between Mulhorand and the distant parts of Faerun a corresponding increase in the traffic and recent events which is held in your homeland have led to the abolition of slavery.
  • For many reasons, those who do leave behind the mulhorand’s sweltering deserts and also ancient pyramids for a glimpse at a different kind of life.
  • To see the strangeness of this wet land has to offer, you might be in the north or just because you might have made so many enemies among the desert communities of your home.

5) Kara-Tur:

  • The continent of Kara-Tur is far to the east of Faerun and also it is home to the peoples whose customs aren’t femilier to the folk of the sword coast.
  • All the peoples of Faerun likely refer to you as Shou if you come from this Kara-Tur place even if it is not your true ethnicity, why because because that’s the blanket term they use for everyone who shares your origin and the folk of the kara-tur travel to Faerun as diplomats occassionally or to the to forge trade relations with prosperous merchant cartels.
  • You might have come to this kara-tur place as a part of the delegation and finally when the mission was over you decided to stay.

 6) Halruaa:

  • This Halruaa is located on the southern edges of the Shining South and it has mountains all around it and the magocracy of halruaa is the bizarre land to the most in Faerun who knows well about it.
  • Many of the folks who have heard of the strange skyships the Halruaans sail and some of the few know of the tales which are even the least of their people can do work magic.
  • Actually these Halruaans thoroughly make their journeys into the Faerun for their personal reasons it’s been coming from their government has a strict stance against unauthorized involvement with other organizations and nations.
  • But you could be a pilgrim who seeks the shrines of the gods of magic or you might have been exiled for breaking one of Halruaa’s many byzantine laws.

 7) Evermeet:

  • The fabled elven islands which are far to the west are actually home to elves who never ever been to Faerun.
  • Whenever they make the trip they eventually find it a harsher place than they expected.
  • Evermeet is the logical (though not mandatory) choice for your homeland but you should be an elf.
  • Most of those who emigrate from Evermeet are either emissaries who come to Faerun for a purpose that benefits elven culture, society or exiles, forced out for committing some infraction of elven law.

Feature: All Eyes On You

  • The foreign mark for you will be got by your mannerisms, accent, figures of speech and also your appearance also the reason.
  • Where ever you have gone or go the Curious glances are directed your way like it could be a nuisance, but you also have to gain the scholars friendly interest and also the others intrigued by far-off lands and to say nothing of everyday folk of who are eager for hearing the stories which are related to your homeland.
  • For you and for your traveling companions one can parley this particular attention into access to people and also the places that you might not otherwise you might have.
  • In hearing about your distant homeland and people the noble lords, the scholars and also the merchant princes, to name a few might be interested.
Conclusion:

This blog post have been prepared with lots of efforts on the far traveler which is known as one of the best 5e backgrounds. If you really enjoyed this blog post then leave your feedback in the below comment section, your feedback will give us a great strength to provide more blog posts about various dungeons and dragons role playing 5e backgrounds. You can also visit our latest post on dnd 5e vizier background

Adopted Background 5e In DnD

Adopted Background 5e:  It is one of the dnd 5e backgrounds and as per this background…..You have been grown up in a family which has some what different appearance from you. It could have been being from a stolen, sold, lost and also found, switched at the birth, or it might be your parent/s those who even died from childbirth or from the war. You’re in a family with whatever the reason which are in a family is different from you. Here we can have a query i.e, For how long did you know they are not your blood family?

It gives you a lots of thought to what ever will make you unique orphan that was already adopted.

  1. Also what type of harsh life did you ever endure on the streets unless until the adoption?
  2. Were your way too oldish to be adopted even also it was pure luck and also grace some of the kind-hearted persons have been taken you in?
  3. Have you ever bounced around from one orphanage to another orphanage and you have also been built yourself a reputation like a trouble child and still able to be adopted miraculously ?
  4. Were you a victim of domestic abuse and a great fight broke out over adopting you?
  5. Are your birth parents even still alive?
  6. Did you maybe see them perish before your eyes or see them leave you as a helpless vagabond?

Also….

  1. You have to think about how you have been interacted with your present family on a deeper family?
  2. you should be think about it after you have your past figured out. Do you really feel out of the place with them? and
  3. usually, preferring to spend the time which is away from any of the faster siblings those you may have ?
  4. Do you rarely tell your foster parents of your problems and sneak around the house, unable to feel at home? Or do you act normal and accept it?

Skill Proficiencies: Persuasion, Deception and Stealth

Tool Proficiencies: None

Languages: You know the language spoken by your adoptive family enough, but you cannot speak it fluently, only sentences with bad syntax and grammar (e.g., “Name is I, Todd”). When you speak in this language, those who understand are inclined to ignore you or take offense.

Equipment: A set of common clothes matching the style worn by your current family, something of a trinket left from your birth parents (cannot be worth more than 5gp) and pouch with 10gp.

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Suggested Characteristics Of Adopted Background 5e

Basically, the adopted children can be seen almost like little devils or the victims of circumstances in most of the stories such as Cinderella. What type of mischievous or the angelic adopted child your character this should take into the consideration.

Personality Traits

D8Options For Personality Traits
1I love learning about new things, partially about other
races and sub-races work.
2I will often change the way my voice sounds just for fun.
3I enjoy puzzles and thinking things through.
4I can find the most childish things entertaining.
5I am always polite, and use my manners.
6I often feel lonely, even when many others are nearby.
7I sometimes awaken feeling a sense of lingering emotion, from a dream I can never remember.
8I always felt out of place, like a swan raised by ducks, or maybe a duck raised by swans…

Flaws

D4Options For Flaws
1I hoard what’s mine, and am quite possessive. I find it hard to allow others to touch my things, or even give away/sell an item of mine.
2I am aware of how different I am to those around me, making it hard for myself when I try to get close to others.
3I am a passive person (I will lose so you can win), I will do almost anything to avoid conflict with others, and will run and hide if people start yelling.
4I am an aggressive person (For me to win you have to lose), quick to anger, and will keep pressing until I get my way, or making the other person seem at fault.
5Trusting people just isn't my thing. Forget about even becoming friends.
6I have a habit of lying about the most insignificant things.

Ideals

D6Options For Ideals
1Amusement: If there isn’t any fun in doing something then why do it (chaotic)
2Belonging: Everyone should know where they belong (good).
3Rule-follower: Regardless as to what you are, everyone should follow the rules (lawful)
4Vengeance: For all that happened at my birth, there will be blood to pay (Evil).
5 Opinions: Everyone is entitled to there own opinions, of course this includes myself (Any).
6Whatever: Everyone just does what they want anyway (neutral).

Bonds

D6Options For Bond
1What happened at my birth, I know it is important somehow.
2I must find my birth parents, they have to be out there.
3How can I know another, when I don’t even know myself?
4I’m not just another of my race/sub-race, I will prove my worth.
5What does this mean, this [insert item from birth family], I must know.
6All I want is to find a place where I belong.

Feature: Trust Issues

Most of the people those are your birth race and also the race of your adoptive family (with the possible exception of you family/s) will find it harder to believe in you. The races those will take longer to trust you just because they would think you have been a corrupted one or on the side of the race of one of your adoptive family and also no longer would be share their values.

Those people who ever are the same race of your adoptive family will may take longer to trust you cause they believe only that you will always be one of your races, no need how were you brought up. Due to this ostracization, Races those are not of your birth or else adopted tend to take you with a bit more kindness.

Adopted Family

Here we have some queries about adopted family are ….Who is your adopting family? How did you meet or how do you fare with them?

D10Options Adopting Race
1I was kidnapped as a child and sold to slavery until I ended up in my current home.
2I was left behind in migration and lost until a friendly traveler picked me up to raise as his own.
3War tore me apart from my family. Rescue efforts landed me a home with the people I now call family.
4I was curious and got lost looking at something in the bustling city. The person who owned what interested me took me in.
5My old family abandoned me when they took me out to town and never came back to fetch me. A kindly family saw me crying and took me in.
6I was found in a wreck with no memory. The person who found me was nice and raised me.
7My current parents actually stole me from another crib.
8A disaster cost me my family. I was destitute until a nice couple took me in.
9I was found on the doorstep at the gate of the city.
10I was dishonorably disowned and wandered until I ended up with a house that took me in warmly.

Alternate Feature: No Discrimination

You have often been seen trivial variations in between the various races those you have been encounter. You already knew the race doesn’t decide itself who ever a person will be. You have knowledge about all kind of creature’s personalities with whom you talk with after just an exchange of some few words.

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Soldier Background 5e In DnD

Soldier Background 5e is an excellent background and it has so many features also it suggests some characteristics such as Personality Trait, Flaw, Ideal and Bond like all other as we mentioned in the 5e backgrounds chart.

If you’re eagerly searching for this soldier 5e then this article helps you a lot cause we have mentioned each and every aspect of this background. So let us begin.

Overview Of  DnD Soldier

  • As long period as you care to remember, war has been your life for this particular 5e soldier background.
  • In this background you have trained like a youth and you have studied the advantages of weapons and also armor.
  • How to stay alive on the battlefield this kind of basic survival techniques also you have learned. During the recent war you might have been a member of a local militia that who rose to prominence or part of a standing national army or of course a mercenary company.
  • Whenever you chose this d&d soldier background out of the d&d backgrounds and work with your Dungeon Master to determine like which military organization you were one part of, what kind of experiences you had at the time of your military career and how long through its ranks you progressed.
  • So that time was it a standing army, village militia or a town guard? and also it might have been a mercenary company or a noble’s, or merchant’s private army.

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Soldier background

  • Skill Proficiencies: Athletics, Intimidation
  • Tool Proficiencies: Vehicle (Land), one type of gaming set
  • Equipment: a set of bone dice or deck of cards, a belt pouch containing 10 gp, An insignia of rank, a set of common clothes, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner).

Suggested Characteristics

The horrors of war which is combined with the rigid discipline of the military service does leave their mark on all of its soldier background, creating the strong bonds, often leaving them scarred and vulnerable to fear, hatred and shame, shaping their ideals.

Personality Traits

D8Options For Personality Traits.
1I am always polite and respectful.
2I am haunted by memories of war. i can't get the images of violence out of my mind.
3I have lost too many friends and i am slow to make a new one.
4I am full of inspiring and cautionary tales from my military experience which is relevant to almost every combat situation.
5I can stare down a hell hound without flinching.
6I enjoy being strong and i like breaking things.
7I have a crude sense of humor.
8I face problems head-on. A simple, direct solution is the best path to success.

Flaws

D6Flaw
1The monstrous enemy which we faced in battle still leaves me quivering with fear.
2I have little respect for anyone who is not a proven warrior.
3I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret.
4My hatred of my enemies is blind and unreasoning.
5I obey the law, even if the law causes misery.
6I’d rather eat my armor than admit when I’m wrong.

Ideal

D6Ideal
1Greater Good. Our lot is to lay down our lives in defense of others. (Good)
2Responsibility. I do what I must and obey just authority. (Lawful)
3Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
4Might. In life as in war, the stronger force wins. (Evil)
5Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
6Nation. My city, nation, or people are all that matter. (Any)

Bonds

D6Bond
1I would still lay down my life for the people I served with.
2Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
3My honor is my life.
4I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
5Those who fight beside me are those worth dying for.
6I fight for those who cannot fight for themselves.

Feature: Speciality

To play in your unit or army you had a specific role when your time as a 5e soldier. To determine your role you have to Roll D8 or you have to chose from the options in the below mentioned table.

D8Specialty
1Officer
2Scout
3Infantry
4Cavalry
5Healer
6Quartermaster
7Standard bearer
8Support staff (cook, blacksmith, or the like)

Feature: Military Rank Of Soldier background

  • In this D&d 5e soldier background we have a military rank and it has been since we’re a soldier. These soldiers loyal to your former military organization still recognize your influence and authority and also they will defer to you if they are of a lower rank.
  • To exert influence over other soldiers and horses for temporary use or requisition simple equipment you can invoke your rank.
  • To the fortresses where your rank is recognized and to friendly military encampments you can usually gain access for them also.
  • We have many 5e backgrounds in dungeons and dragons like this dnd 5e soldier background such as Acolyte Background 5e and also criminal background 5e.

Conclusion:

Our expert team always try to solve all types of queries regarding to the dnd backgrounds 5e, so you always feel free to ask any types of queries and you will get instant reply from our experts. You can keep on reading about cloistered scholar dnd on our official site.

Outlander 5e DnD Background

Here we’re going to explain and provide all about outlander 5e, if you’re looking for it then join with us. Actually, every dnd backgrounds does its own performance according to their features and their capabilities.

As well as the outlander 5e background has its own features and various capabilities and you can know more about one of this 5e backgrounds from the below mentioned topics.

Overview

  • You have been grow up in the wilds far from the civilizations and also the comforts of the town and technology.
  • Here you’ve been witnessed the migration of herds which are larger than the forests and survived weather more extremely than the any city-dweller could be comprehend and also enjoyed the solitude of being of the specific thinking creature in any direction for many miles.
  • The wilds which are in your blood, whether you’re the nomad,a recluse, a hunter-gatherer or even the marauder.
  • Even in the places where ever you don’t even know the specific features of the terrain which you know the ways of the wild.

Skill Proficiencies: Survival, Athletics

Tool Proficiencies: One Type Of Musical Instrument

Language: One Of Your Choices

Equipment: d&d 5e outlander staff, a trophy from an animal you killed, belt pouch containing 10 gp, a hunting trap and a set of traveler’s clothes.

Outlander Background

Suggested Characteristics

Among the civilized folk you have been often considered rude and uncouth and outlander dnd staff have the small respect for the niceties of the city life.

The ties of tribe, family, clan and also the natural world of which they are a part are the much more important bonds to the most of the d&d 5e outlander backgrounds.

Like all other d&d backgrounds 5e most probably soldier background 5e this outlander also has the suggested characteristics like personality traits, ideal, bond and also flaw so let’s check them.

Personality Traits

D8Options For Personality Trait
1I’m driven by a wanderlust that led me away from home.
2I watch over my friends as if they were a litter of newborn pups.
3I once ran twenty-five miles without stopping to warn to my clan of an approaching orc horde. I’d do it again if I had to.
4I have a lesson for every situation, drawn from observing nature.
5I place no stock in wealthy or well-mannered folk. Money and manners won’t save you from a hungry owlbear.
6I’m always picking things up, absently fiddling with them, and sometimes accidentally breaking them.
7I feel far more comfortable around animals than people.
8I was, in fact, raised by wolves.

Flaws

D6Flaw
1I am too enamored of ale, wine, and other intoxicants.
2There’s no room for caution in a life lived to the fullest.
3I remember every insult I’ve received and nurse a silent resentment toward anyone who’s ever wronged me.
4I am slow to trust members of other races, tribes, and societies.
5Violence is my answer to almost any challenge.
6Don’t expect me to save those who can’t save themselves. It is nature’s way that the strong thrive and the weak perish.

Ideals

D6Options For Ideal
1Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
2Greater Good. It is each person’s responsibility to make the most happiness for the whole tribe. (Good)
3Honor. If I dishonor myself, I dishonor my whole clan. (Lawful)
4Might. The strongest are meant to rule. (Evil)
5Nature. The natural world is more important than all the constructs of civilization. (Neutral)
6Glory. I must earn glory in battle, for myself and my clan. (Any)

Bonds

D6Options For Bond
1My family, clan, or tribe is the most important thing in my life, even when they are far from me.
2An injury to the unspoiled wilderness of my home is an injury to me.
3I will bring terrible wrath down on the evildoers who destroyed my homeland.
4I am the last of my tribe, and it is up to me to ensure their names enter legend.
5I suffer awful visions of a coming disaster and will do anything to prevent it.
6It is my duty to provide children to sustain my tribe.

Feature: Origin

You’ve been to strange places  and also you’ve seen things which any other can not begin to the fathom. Consider some of the distant lands which you’ve visited and also how they have been impacted you.

You can be roll on the below given table for determining your occupation during your time in the wild or you have to choose one which is the best fits for your character.

D10Origin
1Forester
2Trapper
3Homesteader
4Guide
5Bounty hunter
6Exile or outcast
7Pilgrim
8Tribal nomad
9Hunter-gatherer
10Tribal marauder

Feature: Wanderer

For the maps and geography we have an excellent memory. The general layout of terrain, settlements and also all other features which are around you can be available to recall them always.

This outlander background 5e has other feature in addition, you have a capability to find fresh water and food for your own and also up to  five other peoples each of the day and provided that the land offers berries, water, small game and so forth.

D&D 5E Outlander Staff:

  • Outlander staff is an extra item for you.
  • This staff helps you when any of the backgrounds in dnd 5e doesn’t provide a single weapon and also a non weapon staff has use such as arcane focus , you can either use it like a different matter.
  • It actually means, your character has a perfect staff which can happen to be usable as simply as possible as an arcane focus and of course, if your character has gained the ability to cast those types of spells ever.
  • Even though, The 5th edition outlander will provide you a walking stick.
  • It simply happens like any of the good walking sticks are sufficient for the sake of clear spells casters to work their spells with.
  • 5gp is the worth of this d&d outlander staff.

Conclusion:

Hope you understood our tutorial about dnd 5e outlander from beginning to advanced, if you still have any types of queries whether about this background or about any other official dnd backgrounds you can contact us through the below comment section and we will give you the answer as soon as possible.

As per our regular visitors our expert team members have submitted black fist double agent background 5e article to the most popular search engines you can check it now, if you’re interested to know about it.

Acolyte 5e Background In DnD

In 5e backgrounds chart we have an Acolyte 5e Backgrounds and it is one of the best 5e backgrounds, in this article we are going to show you its all features or characteristics from the below lines.

For more official and for homebrew backgrounds 5e visit our official blog

We’ve written each and every aspect about this specific background and you will also get the best impression on this dnd background. So get started.

What Is An Acolyte In D&D 5e

If you don’t know what is an acolyte in d&d backgrounds then read this. Actually, the d&d acolytes are the junior members of the clergy and these d&d 5e acolyte stats usually answerable to the priest, so according to their profession they usually perform various functions in a temple and they’re granted minor spell casting power by their deities.

This acolyte 5e has d&d shelter of the faithful feature too and in that feature you have many benefits, you can check more about it in below lines.

Basically for every background in dnd we can use some tools 5e from those lists this acolyte has artisan tools 5e

acolyte background 5e

Suggested Characteristics

In temples or any other religious communities these 5e acolytes are shaped by their experience. Their Mannerisms and ideologies are affected by their study of the history and tenets of their faith and their relationships to temples, shrines or hierarchies.

Actually, their flaws might be some hidden hypocrisy or heretical idea otherwise an ideal or bond taken to an extreme.

Personality Traits

D8Options For Personality Traits
1I idolize a particular hero of my faith, and constantly refer to that person's deeds and example.
2I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
3I see omens in every event and action, the gods try to speak with us and we just have need to listen.
4Nothing can shake my optimistic attitude.
5I misquote (or quote) sacred texts and proverbs in almost every situation.
6I am intolerant (or tolerant) of any others faith and respect (or condemn) the worship of other gods.
7I have enjoyed nice food, drink and high society among my temple's elite. Rough living grates on me.
8I have spent so long in the temple that i've little practical experience dealing with people in the outside world.

Flaw

D6Options For Flaws
1I judge others harshly, myself even more severely.
2who wield power within my temple's hierarchy, i put too much trust in them.
3My piety sometimes leads me to blindly believe those which profess faith in my god.
4I am Inflexible in my thinking.
5I am suspicious of strangers and i also expect the worst of them.
6Once i pick a goal, i become obsessed with it to the detriment of everything else in my life.

Ideal

D6Options For Ideals
1Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful)
2Charity. I always try to help those in need, no matter what the personal cost. (Good)
3Change. We must help bring about changes the gods're constantly working in the world. (Chaotic)
4Power. I hope to one day rise to the top of my faith's religious hierarchy. (Lawful)
5Faith. I trust that my deity will guide my actions. I have faith that if i work hard, things will go well. (Lawful)
6Aspiration. I seek to prove my self worthy of my god's favor by matching my actions against her or his teachings. (Any)

Bonds

D6Options For Bond
1I would die to recover an ancient relic of my faith that was lost long ago.
2Some day i will get revenge on the corrupt temple hierarchy who branded me a heretic.
3I owe my life to he priest who ever took me in when my parents has died.
4Everything i do is only for the common people.
5I will do anything to protect the temple where ever i served.
6I seek to preserve a sacred text which my enemies consider heretical and seek to destroy.

Overview

  • In providing the service of a temple for the specific god or the pantheon of the gods, you have spent your life.
  • Between the realm of the holy and the mortal world, performing sacred rites and offering the sacrifices you do act as an intermediary and in order to conduct worshipers into the presence of the divine.
  • You are not necessarily a cleric; Performing the sacred rights is not the similar thing as channeling divine power.
  • You can personally select a god. a pantheon of gods, or some other quasi-divine being among those have listed in the “Fantasy-Historical Pantheons” or else those are specified by the DM/GM and of course they’re also working by your dungeon master  (DM) to detail of the nature for your religious service.
  • I hope this is the best acolyte background 5e definition ever and i hope you got the acolyte meaning for now.

Most likely from the Forgotten Realms setting, the gods of the multiverse section usually contain single sample pantheon. Some of the queries are mentioned in below lines, you can check them now.

  1. Were you a lesser functionary in a temple, raised from childhood to assist the priests in the sacred rites? or
  2. were you a high priest who suddenly experienced a call to serve your god in a different way?

Although, you’re the leader of a small cult which being out side of any of the established temple structure or an occult group which has been served the fiendish master which you’ve denied now.

Skill Proficiencies: Insight, Religion

Languages: Two Of Your Choice (Any x2)

Equipment: A holy symbol, a prayer book or wheel, 5 sticks of incense, vestments, a set of common clothes, a belt pouch which is containing 15 gp.

Feature: Shelter Of The Faithful

  • As an Acolyte 5e Backgrounds, you need to command the respect of others those who’re share your faith and also you can perform all the religious ceremonies of your personnel deity.
  • Free healing, care at a temple, shrine, or any other established presence of your faith and though you must have to provide any material components which are highly needed for spells these are can be expectable to receive by you and your adventuring companions.
  • At a modest life style, those who share your religion will support only you.
  • To a specific temple you might have a ties which are dedicated to your chosen deity or pantheon and residence also you have there, so this could be a temple where you have found a new home or where you used to serve.
  • To get assistance you can call upon the priests and provided the assistance which you ask should not for the hazardous and also you have to remain in the good standing with your temple.

What Are the Attributes Of Acolyte In D&D

An Acolyte dnd 5e has Medium Humanoid like any race and any alignment and it has armor class, hit points, speed, skills, senses, languages and challenge like all other backgrounds 5e. Now we can check them from the below lines.

Armor Class: 10

Speed: 30 ft

Senses: passive Perception 12

Challenge: 1/4 (50 XP)

Languages: Any One Language (Usually Common)

Skills: Medicine +4, Religion +2

Hit points: 9 (2d8)

Spellcasting:

The acolyte 5e background is the 1st-level spellcaster and its spellcasting ability is the wisdom and in this wisdom it has spell save DC 12, +4 for hitting with the spell attacks and you can observe cleric spells of acolyte which we have prepared below.

1st level (3 slots: sanctuary, cure wounds, bless

Cantrips (at will): light, sacred flame, thaumaturgy

ACTIONS:

Club: Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit: (1d4) bludgeoning damage

STR; 10 (+0) DEX; 10 (+0) CON; 10 (+0) INT; 10 (+0) WIS; 14 (+2) CHA; 11(+0)

Conclusion:

As per the all other official dnd 5e backgrounds, the acolyte is one of the best dnd backgrounds and we hope you’ve gotten all types of information whatever you would like to get about it.

Also you can land in the d&d adept background too, it is also a most useful background, if you would like to play with it then you can try it now for free of cost without having any interruptions.

Entertainer Background 5e In DnD

You have to thrive in front of an audience. You know the way how to entertain them, entrance them and also even how to inspire them. Your poetics able to stir the hearts like those who awakening grief or joy, anger or laughter. Their spirits can be raised by your music and also it captures their sorrow. Actually, your dance steps are captivate and also your humor will cuts to the quick. Finally, your art is your life whatever the techniques you use.

Skill Proficiencies : Acrobatics, Performance

Tool Proficiencies : One Type Of Musical instrument, Disguise Kit

Languages: None

Equipment: A musical instrument (Any one from your choice), The favor of an admirer (Love Letter, lock of hair, or the trinket), the belt pouch which is containing 15 gp, a costume.

entertainer background

Also check out inheritor 5e

Feature: Entertainer Routines

Always a good d&d entertainer is versatile and spicing up every performance with lots of variety of different routines. You have to chose one to three routines or else role on the table below to explain your experience as an entertainer 5e.

D10Entertainer Routine
1Actor
2Dancer
3Fire-eater
4Jester
5Juggler
6Instrumentalist
7Poet
8Singer
9Storyteller
10Tumbler

Feature: By Popular Demand

You have a capacity to find a place to perform. Actually, either in an inn or tavern but most possibly with a circus, at a theater or it may be in a noble’s court. As long as you perform each night, you can receive free food and also lodging of a modest or else comfortable standard (it depends on the quality of the establishment) it happens at those kinds of places only. Your performance will make you something of the local figure and this is in addition. The strangers typically take a liking to you and this would be happened in a town where strangers recognize you.

Suggested Characteristics

The successful entertainers have to be able to capture and also hold an audience’s attention, so they tend to be have the flamboyant or forceful personalities. Toward the romantic and also frequently they cling to high-minded ideals about the practice of the art and also the beauty for appreciation.

Personality Traits

D8Options For Personality Traits
1I know a story relevant to almost every situation.
2Whenever I come to a new place, I collect local rumors and spread gossip.
3I'm a hopeless romantic, always searching for that "special someone."
4Nobody stays angry at me or around me for long, since I can defuse any amount of tension.
5I love a good insult, even one directed at me.
6I get bitter if I'm not the center of attention.
7I'll settle for nothing less than perfection.
8I change my mood or my mind as quickly as I change key in a song.

Flaws

D6Options For Flaws
1I'll do anything to win fame and renown.
2I'm a sucker for a pretty face.
3A scandal prevents me from ever going home again. That kind of trouble seems to follow me around.
4I once satirized a noble who still wants my head. It was a mistake that I will likely repeat.
5I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble.
6Despite my best efforts, I am unreliable to my friends.

Ideal

d6Options For Ideal
1Beauty. When I perform, I make the world better than it was. (Good)
2Tradition. The stories, legends, and songs of the past must never be forgotten, for they teach us who we are. (Lawful)
3Creativity. The world is in need of new ideas and bold action. (Chaotic)
4Greed. I'm only in it for the money and fame. (Evil)
5People. I like seeing the smiles on people's faces when I perform. That's all that matters. (Neutral)
6Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any)

Bond

D6Options For Bonds
1My instrument is my most treasured possession, and it reminds me of someone I love.
2Someone stole my precious instrument, and someday I'll get it back.
3I want to be famous, whatever it takes.
4I idolize a hero of the old tales and measure my deeds against that person's.
5I will do anything to prove myself superior to my hated rival.
6I would do anything for the other members of my old troupe.

Variant Entertainer: Gladiator

A gladiator as more an entertainer background 5e like any minstrel or else the circus performer trained to make the arts of combat into the spectacle the crowd able to enjoy. Like this type of flashy combat is your 5e entertainer routine. though you may have some skills like the tumbler or actor.

Using by popular demand feature you have capability to find a place which is helped to perform in any place that features combat for entertainment-perhaps a gladiator either arena or secret pit fighting club. You can easily replace the your wishing musical instrument in your equipment package with an inexpensive but unusual weapon like a trident or net.

Haunted One 5e Background In DnD

Haunted one 5e background

In dnd 5e backgrounds list, the Haunted one 5e background is one of the craziest one’s and it has many features and also different types of suggested characteristics like personality trait, Ideal, Bond and the flaw. Actually, for making this article is for providing one of the dnd backgrounds that is haunted one background 5e.

So this is the best article to get the full guide about this background from the beginning to end. So once read this article and use this background 5e in the d&d 5e role playing game. Then let us begin our tutorial.

Feature: Heart of Darkness:

Either creature or any other character those who’re looking or do look into your eyes can have a capacity to see that you’ve faced unimaginable horror and which you’re no longer stranger to the darkness. Like though they might scare or fear you, commoners will extend you to every courtesy and do their utmost to help you.

Unless or until you have shown yourself as a dangareous to them but they even will take the up the arms to fight along side you, so should you find yourself facing an enemy alone. So this is the brief description of the heart of darkness.

Proficiencies:

Skill Proficiencies: Select two from “Investigation, Arcana, Survival and Religion”

Languages: Select “One Exotic Language”

Equipment: A set of common clothes, a monster hunter’s pack, and one Gothic Trinket

Suggested Characteristics:

This is the suggested characteristics part and in this part we are going to know all the characteristics of this Haunted One Background. We are providing all of the haunted background characteristics in the table format for each and every characteristics. So once check them and know this 5e background’s interests and characters.

Personality Trait

D8Options For Personality Trait
1I don't run from evil. The Evil runs from me.
2I like to read, write, and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
3I spend money freely and live life to the fullest, knowing that tomorrow I might die.
4I live for the thrill of the hunt.
5I don't talk about the thing that torments me. I'd rather not burden others with my curse.
6I expect danger around every corner.
7I refuse to become a victim, and I will not allow others to be victimized.
8I put no trust in divine beings.

Flaws

D6Options For Flaw
1I have certain rituals that I must follow every day. I can never break them.
2I assume the worst in people.
3I feel no compassion for the dead. They're the lucky ones.
4I have an addiction.
5I am a purveyor of doom and gloom who lives in a world without hope.
6I talk to spirits that no one else can see.

Ideals

D6Ideals
1 I try to help those in need, no matter what the personal cost. (Good)
2I’ll stop the spirits that haunt me or die trying. (Any)
3I kill monsters to make the world a safer place and to exorcise my own demons. (Good)
4I have a dark calling that puts me above the law. (Chaotic)
5I like to know my enemy's capabilities and weaknesses before rushing into battle. (Lawful)
6I'm a monster that destroys other monsters and anything else that gets in my way. (Evil)

Bond

D6Bond
1I keep my thoughts and discoveries in a journal. My journal is my legacy.
2I would sacrifice my life and my soul to protect the innocent.
3My torment drove away the person I love. I strive to win back the love I've lost.
4A terrible guilt consumes me. I hope that I can find redemption through my actions.
5There's evil in me, I can feel it. It must never be set free.
6I have a child to protect. I must make the world a safer place for them.

Click on the following link, If you’re searching for the suggested characteristics of investigator background 5e

Feature: Harrowing Event

The path in your entire life had been defined by one dark moment, one fateful decision, or one tragedy and it was happened prior to becoming an adventurer. Here now you will feel a darkness which is like threatening to consume you therefore you will be getting fear like there is no hope of escape. You have to chose an harrowing event which haunts you, or you have to roll one on the harrowing events table.

D10Harrowing Event
1A monster that slaughtered dozens of innocent people spared your life, and also you don’t even know why.
2You were born under a dark star. You can feel it watching you, coldly and distantly. Sometimes it beckons you in the dead of night.
3An apparition that has been haunted your family for generations now haunts you. You don’t know what it wants, and it won’t leave you alone too.
4Your family had a history of practicing the dark arts. You dabbled once and felt something horrible clutch at your soul, whereupon you fled in terror.
5An oni took your sibling one cold, dark night, and you were unable to stop it.
6You were cursed with lycanthropy and later cured. You are now haunted by the innocents you slaughtered.
7A hag kidnapped and raised you. You escaped, but the hag still has a magical hold over you and fills your mind with evil thoughts.
8You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche.
9A fiend possessed you as a child. You were locked away but escaped. The fiend is still inside you, but now you try to keep it locked away.
10You did terrible things to avenge the murder of someone you loved. You became a monster, and it haunts your waking dreams.

Gothic Trinkets

The below table have been designed for gothic game and whenever you rolling for a trinket then you must consider using the below table.

Trinkets

D100Options For TRINKET
01–02A picture you drew as a child of your imaginary friend.
03–04A lock that opens when blood is dripped in its keyhole.
05–06Clothes stolen from a scarecrow.
07–08A spinning top carved with four faces: happy, sad, wrathful, and dead.
09–10The necklace of a sibling who died on the day you were born.
11–12A wig from someone executed by beheading
13–14The unopened letter to you from your dying father.
15–16A pocket watch that runs backward for an hour every midnight.
17–18A winter coat stolen from a dying soldier.
19–20A bottle of invisible ink that can only be read at sunset.
21–22A wineskin that refills when interred with a dead person for a night.
23–24A set of silverware used by a king for his last meal.
25–26A spyglass that always shows the world suffering a terrible storm.
27–28A cameo with the profile’s face scratched away.
29–30A lantern with a black candle that never runs out and that burns with green flame.
31–32A teacup from a child’s tea set, stained with blood.
33–34A little black book that records your dreams, and yours alone, when you sleep.
35–36A necklace formed of the interlinked holy symbols of a dozen deities.
37–38 A hangman’s noose that feels heavier than it should.
39–40A birdcage into which small birds fly but once inside never eat or leave.
41–42A lepidopterist’s box filled dead moths with skull-like patterns on their wings.
43–44A jar of pickled ghouls’ tongues.
45–46The wooden hand of a notorious pirate.
47–48A urn with the ashes of a dead relative.
49–50A hand mirror backed with a bronze depiction of a medusa.
51–52Pallid leather gloves crafted with ivory fingernails.
53–54Dice made from the knuckles of a notorious charlatan.
55–56A ring of keys for forgotten locks.
57–58Nails from the coffin of a murderer.
59–60A key to the family crypt.
61–62An bouquet of funerary flowers that always looks and smells fresh.
63–64A switch used to discipline you as a child.
65–66A music box that plays by itself whenever someone holding it dances.
67–68A walking cane with an iron ferule that strikes sparks on stone.
69–70A flag from a ship lost at sea.
71–72Porcelain doll’s head that always seems to be looking at you.
73–74A wolf’s head wrought in silver that is also a whistle..
75–76A small mirror that shows a much older version of the viewer.
77–78Small, worn book of children’s nursery rhymes.
79–80A mummified raven claw.
81–82A broken pendent of a silver dragon that’s always cold to the touch.
83–84A small locked box that quietly hums a lovely melody at night but you always forget it in the morning.
85–86An inkwell that makes one a little nauseous when staring at it.
87–88An old little doll made from a dark, dense wood and missing a hand and a foot.
89–90A black executioner’s hood.
91–92A pouch made of flesh, with a sinew drawstring.
93–94A tiny spool of black thread that never runs out.
95–96A tiny clockwork figurine of a dancer that’s missing a gear and doesn’t work.
97–98A black wooden pipe that creates puffs of smoke that look like skulls.
99–00A vial of perfume, the scent of which only certain creatures can detect.

Monster Hunter’s Pack:

For this background we have a monster hunter’s pack, in that pack we have various types of equipments such as three torches, a tinderbox, a flask of oil, a silver mirror, a set of manacles, a flask of holy water, a holy symbol, three wooden stakes, a hammer, a crowbar, a chest. If you purchase the pack which costs 33 gp then it is very much cheaper than the buying its contents individually.

Note: Once visit the 5e backgrounds chart it might help you, in that we have Sage Background 5e, acolyte background, also faction agent background and also many useful tools 5e like artisan tools and also thieves tools 5e.

Knight Background 5E In DnD

Skill Proficiencies: Athletics, Religion

Languages: Two of your choice

Equipment: A set of fine clothes, a tabard or banner displaying your personal coat of arms, a scarf or flower or other token given to you by a lord or lady that signifies their courtly favor, and a purse containing 25 gp

Suggested Characteristics

Mostly any of the knights are idealists who follow the strict code of the personal honor. Depending on the religion, nation and also order of the chivalry which the knight is a member of, actually this code of honor varies depending on these aspects.

These values actually includes the bravery, piety, good manners and also loyalty to their lord and also their ruler. The knight’s flaw might be self-doubt, strong personal ambition or might be some personal hidden hypocrisy.

Personality Traits

D8Options For Personality Traits
1You are a person of few words, who prefers to let your actions do all the talking.
2You demand respect from everyone you deal with and will not tolerate any perceived slights to your personal honor.
3You are prone to making lengthy speeches in an attempt to rally your allies, even when there is little time for words.
4You see every coincidence as the hand of your deity guiding you in a certain direction.
5You never back down from a fight or a challenge, even in the face of overwhelming odds.
6You are obsessed with a historical figure and constantly explain to everyone all of the parallels (no matter how thin) between your current adventures and theirs.
7You are slow to anger but can be merciless and relentless once a situation has escalated to violence.
8You speak in a very proper, formal manner and always address everyone with their full name and title as befits their station.

Flaw

D6Options For Flaw
1You are unshakable in the belief that you always have the higher moral ground.
2You are always willing to loudly recount the tales of your daring deeds to anyone that will listen, and even some who will not.
3You secretly doubt the veracity of the cause or ruler that you serve.
4While you love the status conveyed by your knighthood, you value your own life too much to sacrifice it for mere ideals.
5You are prone to falling in love at first sight.
6You are very vain and work hard to make sure that your armor is polished, your hair is perfectly coifed and your appearance is meticulously without flaw.

Ideal

D6Options For Ideal
1Equality: The downtrodden among us must be protected and uplifted in the face of injustice.
2The Crown: Enemies of the church and king (or whatever ruler you follow) must be rooted out wherever they are found.
3Battle: When I die, I will make sure that it is a meaningful death and I will slay as many of my enemies as I can before I succumb.
4Honor: My word is my reputation and I will always honor it.
5Glory: Someday my name will be honored as an equal to the heroes of legend.
6Self: I will use my position to increase my own status and wealth whenever I am able.

Bond

D6Options For Bond
1You idealize a heroic figure or ancestor that you believe embodies the spirit of what it truly means to be a knight.
2You owe all that you have to a noble lord or lady that sponsored your knighthood and now acts as your benefactor.
3You are consumed by guilt for some past sin or misdeed that you committed and you are determined to atone for that act.
4You have been granted a vision of an ancient holy relic that was lost ages ago and you have made it your personal quest to recover the lost artifact.
5You are madly in love with another noble’s betrothed, a love that can never be.
6The land where you were born is under siege from outside (possibly figurative) threat and you will see the land saved, even if it’s the last thing you do.

Are you a spy 5e background player too? then get it now.

In this knight Background 5e you have been granted a knighthood. Actually, you were either be knighted by any of a local lord or by the ruler, or of course you were elevated to the knighthood why because you’re a member of the knightly order or other chivalric organization. In an exchange for your knighthood, you’ve been sworn a vow to defend the lands those are for the ruler/organization which is granted the title for you and it should be the need arise.

You have been considered a minor member of nobility for being a 5e knight background and they are also permitted to use the honorific title before of your name. For all males “Sir” is a typical title and for females “Dame” is the typical title. But depending on your preference and also local customs it could also be the gender-neutral “Ser” or else some other title.

Basically the title of the knight confers a great deal of respect from all types of members of your society: such as the common people look up to the knights like defenders and also protectors even though the members of the nobility whoever might be found themselves on the opposite side of the battlefield they will treat you with so much respect, even if only begrudgingly.

Basically, The main reason that you were granted this knightwood is up to you. Of course, you might be one of the later born children of the landed noble, who ever stands to inherit little or no wealth or any property from your parents, thus sought to be knighthood out of the necessity in order to maintain your social status. Likely one or both of your parents were the d&d knight background and also you were granted a membership into the knightly order in the honor of your lineage.

Or likely, you were born a commoner but of course performed some outstanding deed in the service for your local god and also they were granted the title like a reward. Regardless of the circumstances under where you became a knight background, before being knighted you have been completed an apprenticeship to the other knight and also acting lie their squire. To follow all these ideals you have taught the ideals of the knighthood and also swore oaths.

With this knight background 5e you have a personal heraldic coat of arms. This coat of arms is the set of symbols which is identify you on any type of battlefield. You must work with your dungeon master to design this coat of arms.

Feature : Squire

Basically, you have a NPC retainer which is perfectly completing the requirements of becoming the a knight by serving as like your squire. It is your profession or job to train, protect and teach them the ideals of the knighthood, so that they also may one day be elevated to the knighthood of their own.

Basically, the squire is loyal to you and also will follow your all types of orders- basically, the squires are tasked by seeing to mundane the tasks which are necessary for your upkeep like those are caring for your weapons and also the armor, tending your mount and also cooking your meals and so on..

Your squire will defend themselves if they cornered but otherwise they won’t able to fight for yourself. Finally, the squire will leave your service if they are frequently endangered or abused.