Volstrucker Agent 5E Background

The Volstrucker are one of a clandestine organization of the arcane assassins and even it enforcers in a particular service of the Cerberus Assembly. However their operatives shall bear none of any official title, but are referred to be in hushed tones as the “scourgers” usually by the residents of the large Dwendalian cities namely Zadash and Rexxentrum.

Basically you are a Volstrucker agent. Of course your duty is to be silence dissidents those who would undermine a will of a king Dwendal – and also more importantly, the will of the Assembly.

Proficiencies

  • Skill Proficiencies: Deception, Stealth
  • Tool Proficiencies: Poisoner’s Kit
  • Languages: One of your choice
  • Equipment: A set of common clothes, a black cloak with a hood, a poisoner’s kit, and a pouch containing 10gp

Features

Tragedy

Mostly happiest people are not to be selected in order to join the Volstrucker. Even though the Cerberus assembly preys upon a talented individuals those who had been broken by their tragedy- in some of the situational cases, the tragedy which the Volstrucker has already been arranged for. Usually a slightly broken mind is more easily reshaped and also reeducated. You can also select the tragedy which is set you on this path, or roll on the Tragedies table. Which is mentioned below.

d6Tragedies
1Familicide. Through deceit or manipulation, the Volstrucker convinced you to slaughter your own family.
2Amnesia. You were forced to study magic so potent that it strained your mind beyond mortal limits, stealing away the memories of your past.
3Capture. You were captured and tortured by agents of the Kryn Dynasty and barely escaped.
4Starvation. A terrible blight afflicted your rural village, and many of your friends and family members starved to death. You survived, but only barely.
5Disfigurement. One of your arcane experiments went wrong and scarred or dismembered you so gravely that others now shun you. Only the Volstrucker showed you kindness after that day
6Vicissitude. You were once the scion of a wealthy family who lost their entire fortune in the blink of an eye.

Shadow Network

You have a successful access to the Volstrucker shadow network, which would allow you to be communicate with an other member of an order over some of the long distances. Suppose if you write a letter within the special arcane ink, which you would address it to a member of the Volstrucker and even cast it into a fire, even though the letter shall burn for the cinders and also the materialize whole again on the person of the agent that you would be addressed it to.

Even though, the ink shall be used to send a letter across a shadow network which is similar as that is used by the wizard for scribing the spells in a spellbook. Writing a specific letter in this ink costs 10gp per page.

Suggested Characteristics

Here the agents of a Volstrucker are the groomed in order to be follow some of the orders without questioning and to kill without any mercy. Al though the trauma which basically gets one into the order could fester even more strongly against a darkness of the Volstrucker agent’s assignments. But officially, no one ever leaves the order – but of course those desperate enough to do whatever it shall take in order to gain some measure of freedom.

Personality Trait

d6Personality trait
1I prefer to keep my thoughts to myself.
2I indulge vice in excess to quiet my conscience.
3I've left emotion behind me, I'm now perfectly placid
4Some event from the past keeps worming its way into my mind, making me restless.
5I always keep my word - except when I'm commanded to break it.
6I laugh off insults and never take them personally.

Ideal

d6Ideal
1Order. The will of the crown is absolute. (Law)
2True Loyalty. The Cerberus Assembly is greater than any power, even the crown. (Any)
3Death. The penalty for disloyalty is death. (Evil)
4Determination. I cannot fail. Not ever. (Neutral)
5Fear. People should not respect power. They should fear it. (Evil)
6Escape. The Volstrucker are pure evil! I can't atone for what I've done for them, but I can escape with my life. (Any)

Bond

D4Bond
1The job is all that matters. I will see it through.
2My orders are important, but my comrades are worth more than anything. I would die for them.
3Everything I've done, I've done to protect someone close to me.
4If the empire falls, all of civilization falls with it. I will hold back the chaos and barbarism at any cost.

Flaw

d4Flaw
1I drink to dull the pain in the back of my head.
2I go a bit mad when I see blood.
3I can hear the voices of everyone I've killed. I see their faces. I can't be free of these ghosts.
4Fear is a powerful motivator. I will do whatever it takes to prevent those who know what I am from seeing me fail, and those I care about from knowing what I am.

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