Scout Background 5e

From one of an agile soldiers has been picked for his speed to the young villager who is looking for new lands to the settle, probably there are many reasons one thing might be picked or else be picked for the life of scouting, but of course to be sure and being the light of foot and also the hardened of spirit was a must needed. Also read this 5e gate article.

Even though you would be first one to leave the camp in the morning for getting a specific information on the path ahead and even it is likely to be last to return your comrades at an end of that night. So, being far from the base camp or else your home for an extended periods of time has been shown you a value within being capable of harvest the land around you to be healed your all wounds and also mend your equipment, even though you are not capable of counting the times the one extra arrow that you’ve made at your fire, or else the repairs that you made to your Armour has saved your life.

  • Skill Proficiencies: Survival and Medicine.
  • Languages: One of your choice.
  • Equipment: Herbalist Kit, set of warm clothes, a backpack, a bedroll, a mess kit, a tinder box, and a days rations and water skin.
  • Field Smithing Tools: Small Metal working tongs, small leather foot pump bellows, three hammer heads (flat, ball, and cross peen), two small wood carving knives, a whetstone, glue, short leather strips, sewing kit, small spool of thread, a pint of oil in a special water-skin, and a Fletching jig. This counts as Smith’s Tools.

Life on the Road

There are so many types of scout. But what was your role? you can check from below table.

d6Station
1Outrider for the military
2Messenger
3Trail guide
4Pioneer
5Spotter
6Explorer

Feature: Lay of the Land

To remember the maps and geography you have lots of memory and with this memory you can recall general layout of the terrain, settlements, and even some other features around you. You also have a keen eye for places well set for an ambush.

Suggested Characteristics

These Scouts are like a whole have a deep love for the life on the road and even they are happy in their own company.

Flaw

d6Flaw
1My appearance is totally unimportant to me. Why would anyone care what I looked like?
2I am straight to the point. If you think I'm rude then so be it.
3I get bored and irritated if I stay in one place too long.
4Townspeople and cityfolk are soft. I feel superior to them.
5When I get a chance to relax I don't hold back. It always gets messy.
6I protect my own life first and foremost.

Bond

d6Bond
1I made an error once and lives were lost. I won't allow that to happen again.
2The true nature of the world is out there to be discovered.
3The wilds must be tamed.
4I am sick of protecting other peoples wealth, I want some of my own.
5Life on the road is a calling that cannot be explained.
6I saw something incredible and no one believes me. I'll prove I didn't imagine it.

Ideal

d8Ideal
1Wanderlust. There's a voice that keeps on calling me, down the road is where I'll always be. (Any)
2Protector. I am the first line of defence, no one can know the lives I've saved. (Good)
3Duty. I have a job to do and I do it to the best of my ability. (Lawful)
4Greed. If you want me to help you, it had better pay well. (Evil)
5Nature. The beauty of the wild is beyond compare. (Neutral)
6Survival. Life should be clung to, tooth and nail. (Any)
7Independence. In the wilds no one can tell me what to do. (Chaotic)
8A sharp mind. The road is the best place to keep the wits keen. (Any)

Personality Trait

d6Personality Trait
1When I get a chance to spend time with other folk, I can't stop talking.
2I'm self-sufficient. I don't need help, thanks!
3Other people don't understand the wilderness like I do.
4Every mile is evaluated for potential threats. Vigilance never rests.
5Social situations are awkward to me and so I prefer to stand back and observe.
6Civilized folk don't understand the freedom of the road.

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