Plaintiff 5E Background

The dnd 5e plaintiff background is found in Acquisitions Incorporated and it is described as follows: Sure, all the accidents happen. But they are seem to be happen an awful lot whenever the Acquisitions Incorporated the operatives that are on the scene. Basically, nothing ever happen whenever there are nothing witnesses left behind of the reason. Even though, sometimes a casualty is left a little less than the dead, just waiting to discover what a lucky break that accident actually was.

Mainly you’re a victim of the legal incident which was ostensibly a fault of an acquisitions incorporated. However at least that’s what the local magistrate was said. But before the final ruling can be handed down. The acquisitions incorporated are offered you a good job! but do not know how to swing a sword? They promised to teach you! Think you have what it takes to sling spells? They’ve got masters who’ll have you throwing fire in no time!

With a particular promise of an untold treasures and the realms of a magic and a mystery simply a dungeon away, you have left your old life behind. Of course now a world of adventure is yours. Just primary here and sign here and here. Absolve Acq Inc of all the former claims, and also the acknowledge you would nderstand past outcomes don’t guarantee the future results.

Skill Proficiencies: Medicine, Persuasion
Tool Proficiencies: One type of artisan’s tools
Languages: Any one of your choice
Equipment: One set of artisan’s tools, a set of fine clothes, and 20 gp.

Feature: Legalese

All of your experience with your local legal system has already been given you a firm knowledge of ins and outs of that specific system. Even though whenever the law is not in the favor of you, you can even use the complex terms such as ex injuria jus non oritur and cogitationis poenam nemo patitur to frighten the people into thinking them that you know what you’re actually talking about. However with the common folks who doesn’t know any better, you might be capable of intimidate or deceive to get favors or special treatment.

Suggested Characteristics

All of the plaintiff background 5e shall be come in many varieties. Some of them are innocent bystanders those who would only want fairly compensation for the sake of their injuries. The others are professional courtroom courtroom operatives and going to an extreme lengths in order to be appeared wronged in pursuit of a large payout.

Personality Trait

d8personality trait
1I can't believe I have a chance to join Acquisitions Incorporated! The fun I'm going to have!
2I've been wronged my entire life, and the world owes me.
3I have always tried to make the best of a bad situation.
4The law doesn't protect the honest and the hard working. I'm going to do whatever needs to be done to make things right.
5I'm always in the wrong place at the wrong time.
6My superiors are smarter and wiser than I am. I do what I'm told.
7Never pass up the opportunity to make an easy bit of coin. That's my motto.
8I'm beginning to feel like the gods are not on my side.


1Justice. Those who break the law need to answer for their crimes. (Lawful)
2Freedom. People must have the freedom to do what they want and pursue their dreams. (Chaotic)
3Greed. Everyone I see is getting theirs, so I'm surely going to get mine. (Evil)
4Chaos. You're out of order! And you're out of order! This whole realm is out of order! (Chaotic)
5Humility. I'm just a small part of a larger whole. So is everyone else. (Neutral)
6Responsibility. We all have our roles to play. I'll hold up my end of the bargain. (Any)


1Others hurt in the same accident that hurt me are my new family. I'll make sure they're taken care of.
2The rulers of this place were kind to me, and they have my lifelong devotion.
3My parents worry about me, but I'll make them proud.
4The only bond that matters is the one holding my money pouch to my belt.
5The other new hires at Acquisitions Incorporated are my allies. We have each other's backs.
6My legal counsel is my best friend. I owe all my forthcoming opportunities to their hard work.


1The person who gains the most reward for the least effort wins.
2Three magic beans for just one cow? What a deal!
3I have only one vice, but it controls my life.
4Sleep is for the weak. We need to keep training more if we're going to be ready for the challenges ahead.
5Until my songs are sung in every tavern in this realm, I won't be satisfied.
6If people find me unpleasant, that's their problem.

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