Hello all! Welcome or welcome back to my dnd 5e backgrounds series. And today we’re going to be taking a look at one of my favorite and interesting backgrounds that is dnd 5e orzhov representative guide. If you’re also eagerly waiting for this background then make sure to check out its description and mechanics from the below list we provided here. It is found in the Guildmaster’s Guide to Ravnica. So without any further ado let’s get started our today’s topic guys. First and foremost the description reads as followed.
Description
The prospect of an immense wealth is being a promise of your membership in the Orzhov Syndicate. All of the guild’s endeavors channel wealth from Ravnican society into the ranks of the Orzhov – and concentrates the spoils at the top of the hierarchy. Like a functionary in that system, your best hope is to be claim as much as possible of the wealth which passes through your hands on its way up, so that you could work your way into a more prominent position.
Regardless of your completed days and the wealth of your family, your begining status with the guild is near the bottom, until you have proven your value.
I like its description and i love the way it’s been represented for the newbies players as well. And now without further ado let’s check out its mechanics here. Don’t miss this dimir operative 5e.
Mechanics
Skill Proficiencies: Intimidation, Religion
Languages: Two of your choice
Equipment: An Orzhov insignia, a foot-long chain made of ten gold coins, vestments, a set of fine clothes, and a pouch containing 1pp (an Orzhov-minted 10-zino coin)
Feature: Leverage
You can easily exert the leverage either over one or more singles below you’re in the guild’s hierarchy and even demand that their help like need warrant. For an instance, you can get a message that is carried across the neighborhood and procure a short carriage ride free of cost, or they have some others clean up a bloody mess that you leave in an alley.
Of course the DM should take decision if your wishes are reasonable and of course if there are the subordinates comes to fulfill them. Like your status in the guild develops, you gain influence over more people, along with ones in greater positions of power. Also read selesnya background 5e.
Orzhov Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
Here for the sake of you, the spells on an Orzhov Guild Spells table are being included to the spell list of your spellcasting class. (Suppose if you are a multiclass character with multiple spell lists, these spells are added to all of them.) You can check out them below.
Spell Level | Spell |
---|---|
Cantrip | Friends, Guidance |
1st | Command, Illusory Script |
2nd | Enthrall, Ray of Enfeeblement, Zone of Truth |
3rd | Bestow Curse, Speak With Dead, Spirit Guiardians |
4th | Blight, Death Ward, Leomund's Secret Chest |
5th | Geas |
Your magic tends to be manifested like the swirling shadows, brilliant light, or eventually the momentary appearance of shadowy spirit forms. Your spells might draw the blood of your enemies, or even directly touch their souls too. Now let’s check out some suggested characteristics. Also read 5e cultist background.
Suggested Characteristics
Some members of this Orzhov Syndicate ranged from a decadent nobility at the top of an oligarchy to the debt-ridden wretches at the beneath. You fall somewhere between those extremes, so you might behave with the anger mood of the very rich or the humility of the impoverished. Also check out this rakdos dnd 5e.
Personality Traits
d8 | Personality Trait |
---|---|
1 | I am always willing to act in accordance with the financial incentive offered. |
2 | Debts are never meant to be forgiven. |
3 | I am accustomed to enjoying the finest pleasures money can buy. |
4 | No one could doubt that I am a cut above the masses of pitiful peasants that infest the city. |
5 | I can't stand to spend a zib more than necessary to purchase what I need. |
6 | I hate it when people try to make light of a serious situation. |
7 | I want to make sure everyone is aware of how wealthy, powerful, and important I am. |
8 | I can't think of anything to look forward to. |
Ideals
d6 | Ideal |
---|---|
1 | Guild. My guild is all that really matters. (Any) |
2 | Wealth. I will do whatever it takes to become as rich as the oligarchs. (Evil) |
3 | Power. One day, I will be the one giving orders. (Evil) |
4 | Prestige. I want to be admired, respected, feared, or even hated for my position and wealth. (Evil) |
5 | Stability. The economy functions best when chaos is kept under control and everyone knows their place. (Lawful) |
6 | Eternity. I want to live forever - in the flesh as long as possible, and as a spirit afterward. (Any) |
Bonds
d6 | Bond |
---|---|
1 | The unbearable weight of my debt has driven me to desperation. |
2 | I'm duty-bound to obey the dictates of an ancestor on the Ghost Council. |
3 | I value my worldly goods more highly than my mortal life. |
4 | An oligarch publicly humiliated me, and I will exact revenge on that whole family. |
5 | My faith in the Obzedat never wavers. |
6 | I want to prove myself more worthy than an older sibling and thereby ensure that I inherit a greater share of my parents' wealth. |
Flaws
d6 | Flaw |
---|---|
1 | I hold a scandalous secret that could ruin my family forever - but could also earn me the favor of the Ghost Council. |
2 | I'm convinced that everyone I know is plotting against me. |
3 | I'll brave any risk if the monetary reward is great enough. |
4 | I am convinced that I am far more important than anyone else is willing to acknowledge. |
5 | I have little respect for anyone who isn't wealthy. |
6 | I'll take any opportunity to steal from wealthier people, even for worthless trinkets. |
Contacts
In this section an Orzhov Syndicate shall be operate as per the strict hierarchy that would built on a network of connections among old, wealthy families. However your family might gives some important contacts, while your family’s activities in crime, banking, or debt collection could tie you to members of other guilds. You can roll two times on the Orzhov Contacts table (for an ally and a rival) and once on the Non-Orzhov Contacts table.
Orzhov Contacts
d8 | Contact |
---|---|
1 | The spirit of an ancestor has taken an interest in me. |
2 | An older cousin has the ear of a powerful oligarch. |
3 | I know a knight who is responsible for collecting debts from powerful people. |
4 | A vampire pontiff tried to use me as a pawn in past schemes. |
5 | A silent spirit follows me around. |
6 | A sibling has keys to parts of Vizkopa Bank. |
7 | A giant thinks I'm adorable. |
8 | I regularly offer tribute to an angel, and the angel has been kind to me in turn. |
Non-Orzhov Contacts
d10 | Contact |
---|---|
1 | An Azorius arrester is always snooping into my family's business transactions. |
2 | A Boros paladin saved my life, to my everlasting shame. |
3 | I know a shopkeeper who is secretly a Dimir agent and tries to make sure that I keep that secret hidden. |
4 | I'm fascinated by the culture of the Golgari kraul, and I have formed a friendship with one of their death priests. |
5 | A Gruul druid hates me but would never dare to touch me. |
6 | I know an Izzet engineer who is desperate to pay off a debt accrued by a deceased relative. |
7 | Roll an additional Orzhov contact; you can decide if the contact is an ally or a rival. |
8 | My childhood friend is now a Rakdos torturer. We still meet for drinks occasionally. |
9 | I have the key to a vault where a Selesnya druid is hiding an item of secret shame. |
10 | I was married to a Simic bioengineer. |